Skip to main content
Back to top
Ctrl
+
K
Contents
Introduction
Foreword
What is reinforcement learning?
Getting started with a first example
Single-agent Reinforcement Learning
Markov Decision Processes
Value-based methods
Value Iteration
Multi-armed bandits
Temporal difference reinforcement learning
n-step reinforcement learning
Monte-Carlo Tree Search (MCTS)
Q-function approximation
Reward shaping
Policy-based methods
Policy iteration
Policy gradients
Actor-critic methods
Modelling and abstraction for MDPs
Multi-agent Reinforcement Learning
Normal form games
Extensive form games
Backward induction
Multi-agent reinforcement learning
Modelling and abstraction for multi-agent games
Appendix
Introduction to basic probability theory
Repository
Open issue
Index